Another monthly update where I explain what happened with Xdebug development in this past month. These will be published on the first Tuesday after the 5th of each month.
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In December, I worked on Xdebug for about 46 hours, with funding being around 30 hours. I worked mostly on the following things:
A few bugs were found in Xdebug 3.0.0, which should not come as a surprise, as with any big .0 release, users always find things that go wrong. December saw the 3.0.1 release, and the 3.0.2 released followed in the new year.
Xdebug 3.0.1 fixed several crashes and other bugs that are present in Xdebug 3.0.0. The crash when removing a breakpoint (or run-to-cursor) was the most notable fix in this release.
You’ll have to wait for the January 2021 wrap up to find out about the 3.0.2 release, or you can have a look at the release announcement.
There are also new release of PhpStorm and the VS Code Plugin to address a few Xdebug related issues from their sides. On top of that, the GitHub repository of the VS Code Plugin has been moved to the Xdebug organisation. There is a back log of pull requests and issues that need looking at.
I am currently working on a video to explain all the new features in Xdebug that help you find problems with running Xdebug itself.
I have been continuing to test Xdebug Cloud, and I am working with a few private alpha testers. They’re putting the hosted Cloud service through its paces.
At the same time I am working with a designer to make the https://cloud.xdebug.com look pretty too.
If you want to be kept up to date with Xdebug Cloud, please sign up to the mailinglist, which I will use to send out an update not more than once a month.
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